Larian CEO: AI Will Make Games Bigger, Not Faster

Key Takeaways

  • Larian Studios head Swen Vincke isn’t concerned that AI will replace human game developers.
  • He suggests AI might speed up specific tasks, but won’t necessarily shorten overall game development timelines.
  • Vincke believes developers will use AI-driven speed to add more content and detail, rather than finish projects faster.
  • Using AI to generate entire games likely won’t offer a competitive edge, as the technology will be widely available.
  • He stresses the value of handcrafted game elements and human creativity in making unique experiences.
  • Vincke feels roles will evolve with AI, not disappear entirely.

Swen Vincke, the head of Larian Studios, famous for Baldur’s Gate 3, shared his thoughts on artificial intelligence in game creation.

In a recent interview discussed by Wccftech, Vincke expressed a nuanced view, differing from some who fear AI will take over creative jobs.

He acknowledged that AI tools could help developers work faster on certain aspects of game making. However, he doubts this will actually lead to shorter development cycles overall.

Vincke explained a common truth in development: give creators more time or faster tools, and they’ll often use them to expand the scope and ambition of their projects, not just finish quicker. “They’ll just do more, which is actually what you want,” he noted.

When considering if AI could generate large parts of games or even entire titles automatically, Vincke is skeptical. He doesn’t see that happening, nor does he think it’s a winning strategy.

His reasoning? If everyone can use AI to generate game content, it becomes the baseline, not a unique advantage. Creating something truly special will still require human touch and vision.

“I think that’s where teams like us will make a difference,” Vincke stated, describing Larian as a “boutique team” focused on handcrafting game moments and stories.

Addressing concerns about job losses, Vincke offered reassurance. He believes that while AI might change *how* people work in game development, it won’t eliminate the need for human creativity and input. Roles will likely adapt to the new tools available.

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